Box Geometry - MapleSim Help
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Box Geometry

Display a rectangular prism in your 3-D model

 

Description

Connections

Parameters

See Also

Description

The length of the prism is displayed between the points at which frame_a and frame_b are connected in the model workspace. frame_a, frame_b, and frame_c all define the orientation of the prism base.

Connections

Name

Condition

Description

Modelica ID

frame_a

 

Defines the location of the first edge for the prism length, and a point for the orientation of the prism base.

frame_a

frame_b

 

Defines the location of the second edge for the prism length, and a second point for the orientation of the prism base.

frame_b

frame_c

 

Defines a third point for the orientation of the prism base.

frame_c

inputColor

Dynamic Color = true

Defines the shape color. Must be connected to the output of a Color Blend component.

inputColor

h_in

Use inputs = true

Signal input defining the height of the box.

h_in

w_in

Use inputs = true

Signal input defining the width of the box.

w_in

Parameters

Name

Default

Units

Condition

Description

Modelica ID

height

1

m

Use inputs = false

Height of the prism.

height

width

1

m

Use inputs = false

Width of the prism.

width

color

red

 

Dynamic Color = false

Color of the prism. For information on using the color selection tools, see Selecting Colors.

color

Dynamic Color

 

 

Select this option to enable the Dynamic Color port. With the Dynamic Color port enabled, you can use the Color Blend component to change color throughout the simulation.

isInputColor

Transparent

 

 

Select this option to make the geometry component transparent.

transparent

Use Inputs

 

 

When checked (true), height and width are given via real input signals.

useInput

See Also

Visualization Components

Multibody Overview

The 3-D Visualization Environment

Adding Attached Shapes from the MapleSim Component Library

Adding Attached Shapes from an External File