This new edition is a popular introduction to game theory and its applications.
The expanded Second Edition presents a hands-on approach to game theory, and offers a blend of theory and applications, allowing readers to use theory and software such as Maple to create and analyze real-world decision-making models.
The book focuses on results that can be used to determine optimal game strategies, and covers the main aspects of game theory, including the fundamentals of two-person zero-sum games, cooperative games, and population games. The book also provides a large number of examples from various fields such as economics, transportation, warfare, asset distribution, political science, and biology.
The book can be used as a resource by researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.
To view the Maple worksheets used in the book, please visit: http://webpages.math.luc.edu/~enb/